I relish designer John Butterfield's D-Day at Omaha Beach and Ambush! games, but not RAF: The Battle of Britain, which I purchased for the cleaned up version of the original system.
This is an intricately designed resource management type of war simulation with tons of luck and about as few choices as games like B-17: Queen of the Skies and Silent Victory. The "map" is almost irrelevant and could have been yet another section of boxes to move pieces into or out of and the combat is highly abstract, which doesn't help bring the theme forward.
If you're looking for a solitaire simulation for 30 step turns that will require many chart lookups and few decisions, this is for you. If you want a nice solitaire wargame design with a lot of choices, check out the other Butterfield titles I mentioned as well as Thunderbolt: Apache Leader and Warfighter (both by DVG) and Target: Iran, Zulus on the Ramparts, and Vikings: Scourge of the North (all by Joseph Miranda).